Real-time computer graphics

Results: 213



#Item
191Science / Computational science / Computer graphics / Scientific modeling / Treemapping / Visualization / Traffic flow / Graph drawing / Information visualization / Infographics / Computing / Software

Visualizing Real-Time Network Resource Usage Ryan Blue, Cody Dunne, Adam Fuchs, Kyle King, and Aaron Schulman? Department of Computer Science University of Maryland, College Park {blue, cdunne, afuchs, kking, schulman}@c

Add to Reading List

Source URL: www.cs.umd.edu

Language: English - Date: 2012-11-26 12:04:07
192Graphics hardware / GPGPU / Medical physics / 3D imaging / Video cards / Beamforming / Volume rendering / CUDA / Volumetric display / Medicine / Imaging / Computer hardware

1258 IEEE TRANSACTIONS ON MEDICAL IMAGING, VOL. 32, NO. 7, JULY 2013 GPU-Based Real-Time Volumetric Ultrasound Image Reconstruction for a Ring Array

Add to Reading List

Source URL: www-kyg.stanford.edu

Language: English - Date: 2013-06-20 13:58:13
193Graphics hardware / Video cards / Nvidia / Parallel computing / Graphics processing unit / Stream processing / OpenCL / FLOPS / GeForce / Computer hardware / Computing / GPGPU

GPUs for real-time processing in HEP trigger systems GAP Collaboration R. Ammendola1 , A. Biagioni1 , L. Deri2 , M. Fiorini3 , O. Frezza1 , G. Lamanna4 , F. Lo Cicero1 , A. Lonardo1 , A. Messina5 , M. Sozzi2,4 , F. Panta

Add to Reading List

Source URL: luca.ntop.org

Language: English - Date: 2014-01-10 10:36:30
194Imaging / Virtual reality / Shading / Rendering / Graphics pipeline / Supersampling / Pixel / Computer graphics / 3D computer graphics / Image processing

Beyond Programmable Shading 2010 Decoupled Sampling for Real-Time Graphics Pipelines Jonathan Ragan-Kelley, MIT CSAIL Jaakko Lehtinen, Jiawen Chen, MIT CSAIL Michael Doggett, Lund University

Add to Reading List

Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-07-29 09:05:02
195Rendering / OptiX / Shading / Rasterisation / ACM SIGGRAPH / Computing / Optics / 3D computer graphics / Virtual reality / Imaging

Beyond Programmable Shading Course ACM SIGGRAPH 2010 Surveying Real-Time Rendering Algorithms Beyond Programmable Shading

Add to Reading List

Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-08-13 13:31:12
196Shader / Ambient occlusion / SSAO / Shading / 3D computer graphics / Rendering

Beyond Programmable Shading Course ACM SIGGRAPH 2010 DirectCompute Use in Real-Time Rendering Products Chas. Boyd

Add to Reading List

Source URL: bps10.idav.ucdavis.edu

Language: English - Date: 2010-07-30 10:22:42
197Imaging / Image processing / Signal processing / Segmentation / Doo–Sabin subdivision surface / 3D modeling / Kalman filter / Subdivision surface / Echocardiography / 3D computer graphics / Multivariate interpolation / Computer graphics

Real-time 3D Segmentation of the Left Ventricle Using Deformable Subdivision Surfaces F. Orderud and S.I. Rabben 1

Add to Reading List

Source URL: fredrik.orderud.no

Language: English - Date: 2011-05-24 11:08:55
198Control theory / Statistics / Cybernetics / Multivariate interpolation / Systems theory / Kalman filter / Speckle pattern / 3D modeling / Data assimilation / 3D computer graphics / Estimation theory / Robot control

Real-time Left Ventricular Speckle-Tracking in 3D Echocardiography With Deformable Subdivision Surfaces Fredrik Orderud1 , Gabriel Kiss1 , Stian Langeland2 , Espen W. Remme3 , Hans Torp1 , and Stein I. Rabben2 1

Add to Reading List

Source URL: fredrik.orderud.no

Language: English - Date: 2011-05-24 11:08:55
199Imaging / Computer graphics / Robot control / Segmentation / Doo–Sabin subdivision surface / Surfaces / Kalman filter / Video tracking / Catmull–Clark subdivision surface / 3D computer graphics / Multivariate interpolation / Image processing

Real-time 3D Segmentation of the Left Ventricle Using Deformable Subdivision Surfaces

Add to Reading List

Source URL: fredrik.orderud.no

Language: English - Date: 2011-05-24 11:08:55
200Mixed reality / Computer graphics / 3D computer graphics / Nature / Human–computer interaction / Simulation / Computer animation / Eurographics / Rendering / User interface techniques / Virtual reality / Reality

Real-Time Virtual Characters for VR/AR applications COURSE ORGANIZER Nadia Magnenat-Thalmann, Professor MIRALab, University of Geneva

Add to Reading List

Source URL: dimacs.rutgers.edu

Language: English - Date: 2003-04-29 12:46:19
UPDATE